ÿþ<html> <head> <META HTTP-EQUIV="Content-Type" content="text/html; charset=utf-16"> </head> <body> <pre> <table width=100% bgcolor=#CFCFE5><tr> <td> <font face=arial size=+3> Build Log </font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre> <h3>Build started: Project: ProtoType, Configuration: Release|Win32</h3> </pre></table><table width=100% bgcolor=#DFDFE5><tr><td><font face=arial size=+2> Command Lines </font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre> ProtoType : warning PRJ0041 : Cannot find missing dependency 'afxres.h' for file 'ProtoType1.rc'. Your project may still build, but may continue to appear out of date until this file is found. Creating temporary file "c:\prototypSourceCode\Release\RSP0000013360892.rsp" with contents [ /O2 /Ot /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_CONSOLE&quot; /D &quot;_VC80_UPGRADE=0x0710&quot; /D &quot;_MBCS&quot; /Gm /EHsc /MD /Fo&quot;Release\\&quot; /Fd&quot;Release\vc80.pdb&quot; /W3 /c /Wp64 /Zi /TP .\UTIL_SDL.cpp .\UTIL_openGL.cpp .\UTIL_Misc.cpp .\UTIL_Fade.cpp .\UTIL_bitop.cpp .\Turret.cpp .\TriggerSpeedUp.cpp .\TriggerSlowDown.cpp .\Timer.cpp .\SuperTurret.cpp .\StarBurst.cpp .\SpriteSheet.cpp .\SpriteEffect.cpp .\Sprite.cpp .\Sperm.cpp .\SpaceTrash.cpp .\Sound.cpp .\SolarFlare.cpp .\Serpent.cpp .\Serializer.cpp .\Rocket.cpp .\Rhino.cpp .\RandExplosion.cpp .\ProtoType.cpp .\Profiler.cpp .\PowerUp.cpp .\PowerDroid.cpp .\PostEffects.cpp .\Player.cpp .\Orb.cpp .\MidBoss.cpp .\Map.cpp .\Log.cpp .\LadyBird.cpp .\HUD.cpp .\Geo2D_Draw.cpp .\Geo2D.cpp .\Generator.cpp .\Game.cpp .\FrontEnd.cpp .\Font.cpp .\firebug.cpp .\Fire.cpp .\Fighter.cpp .\Explosion.cpp .\Entity.cpp .\Engine_Generators.cpp .\Engine.cpp .\Editor_EntityProperties.cpp .\Editor_Anims.cpp .\Editor.cpp .\Demo.cpp .\Debris.cpp .\CheckPoint.cpp .\Button.cpp .\Bullet.cpp .\Bug.cpp .\BreakScenery.cpp .\BrainCell.cpp .\BrainBoss.cpp .\Boss.cpp .\Beam.cpp .\AnimGenerator.cpp ] Creating command line "cl.exe @c:\prototypSourceCode\Release\RSP0000013360892.rsp /nologo /errorReport:prompt" Creating temporary file "c:\prototypSourceCode\Release\RSP0000023360892.rsp" with contents [ /O2 /Ot /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_CONSOLE&quot; /D &quot;_VC80_UPGRADE=0x0710&quot; /D &quot;_MBCS&quot; /Gm /EHsc /MD /Yc&quot;stdafx.h&quot; /Fp&quot;Release\ProtoType.pch&quot; /Fo&quot;Release\\&quot; /Fd&quot;Release\vc80.pdb&quot; /W3 /c /Wp64 /Zi /TP .\stdafx.cpp ] Creating command line "cl.exe @c:\prototypSourceCode\Release\RSP0000023360892.rsp /nologo /errorReport:prompt" </pre></table><table width=100% bgcolor=#DFDFE5><tr><td><font face=arial size=+2> Output Window </font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre>Compiling... stdafx.cpp c:\prototypsourcecode\Engine.h(3) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory </pre></table><table width=100% bgcolor=#DFDFE5><tr><td><font face=arial size=+2> Results </font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre>Build log was saved at "file://c:\prototypSourceCode\Release\BuildLog.htm" ProtoType - 1 error(s), 0 warning(s) </pre></table><table width=100% height=20 bgcolor=#CFCFE5><tr><td><font face=arial size=+2> </font></table></body></html>